<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Gold Rush Devlog - itch.io</title><link>https://kayjaydub.itch.io/gold-rush</link><description>Mine for as much gold as you can, but don&#039;t get too greedy. Originally developed for GBJAM 14.</description><item><guid>https://kayjaydub.itch.io/gold-rush/devlog/1672683/gold-rush-game-design-overview</guid><title>Gold Rush - Game Design Overview</title><link>https://kayjaydub.itch.io/gold-rush/devlog/1672683/gold-rush-game-design-overview</link><pubDate>Tue, 22 Sep 2026 02:07:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I made Gold Rush initially for the GBJAM 14 game jam. Since I have limited programming and game design experience, I wanted to start with a basic, low stakes jam. Given that the primary theme of the j...</p>]]></description></item><item><guid>https://kayjaydub.itch.io/gold-rush/devlog/1668028/gold-rush-launch</guid><title>Gold Rush - Launch</title><link>https://kayjaydub.itch.io/gold-rush/devlog/1668028/gold-rush-launch</link><pubDate>Fri, 18 Sep 2026 02:57:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDY2MzQ2LnBuZw==/400x224%23c/RkyItN.png"/><p>This game was developed using Gamemaker for GBJam 14. Meant to be a quick game with some replayability attempting to get a high score. There are several assets in-game that can be improved upon, and n...</p>]]></description></item></channel></rss>